When you design a game, you want it to be played, but, most important, you desire players enjoy it. You are always worried about the gameplay, Will it be fun? Will players like it?
Empires of Sand is no exception. We wanted to create something completely new, and that ‘s why we merge two genres we love, management and strategy, and put them together. After that, we asked ourselves: Will it be fun?
When we designed the battles between pharaohs, we introduced important changes in the classic tower defense gameplay like the prayer towers. But defending your base is only half of the game, you have to attack your enemy in order to win the battle. So there it was: prayer towers, defend and attack, and real-time battles between players. And then, we though: Will players like it?
Both questions have today a clear answer: Empires of Sand have reached 1 million downloads and players have rated the game with 4.5 starts out of 5. That make us the most happy developers on Earth rigth now 😀
Reaching 1 million downloads is overwhelming, and we can only say one thing: THANKS. We really want to thank players because they have helped us achieve this milestone. Every report we have received, every opinion, and every review have helped us improve the game.
Since the launch, we have added more levels to the campaign mode, and new scenarios for PvP battles. In December, we did a major update to the game in order to include one of the most demanded feature: clans. But that’ s not all! We are