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Empires of Sand: The Pharaoh’s City

Empires of Sand: pharaoh's city

In Empires of Sand, the center of the empire is the pharaoh’s city. There is where the king of Egypt lives and the city that players can evolve.

In order to evolve the city, the pharaoh needs stone that can be obtained from the stone mines near the city. Furthermore, the empire needs gold.

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Empires of Sand: Towers

Empires of Sand: Towers

Battles in Empires of Sand takes place in a tower defense environment. The pharaoh must build defenses, while sending troops to the enemy base.

Each tower can be upgraded during battle up to level 5. Towers can only be upgraded in battle if they have been previously upgraded in the pharaoh ‘s city.

In Empires of Sand, we have five different towers:

Barracks Towers
The barracks are where soldiers live. Each barrack tower provides three soldiers that will fight against near enemies. They are good against enemies with magic defense and are a good choice when pharaoh wants to stop enemy troops.

 

 

Archers Towers
The archer tower is a good choice to defeat flying units. but, they can also attack any other troop. Arrows can penetrate the magic shield, but they cannot hurt enemies with physical defenses.

 

 

Artillery Towers
When enemy’ s armies are

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Empires of Sand: The Pharaoh

Empires of Sand: The Pharaoh

The pharaoh is the main character in Empires of Sand. We developed some male and female Pharaoh models, so players can choose their favourite one.

It does not matter which one you choose. All pharaohs have the same habilities, but it is always important to customize your game.

The pharaoh was one of the

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Introducing Empires of Sand. Management And Tower Defense

Empires of Sand

We are very proud to announce our new project for iOS and Android devices: Empires of Sand.

Empires of Sand represents a step ahead in the strategy game genre, combining management and tower defense. Players take the role of a pharaoh in the ancient Egypt, after a war between the egyptians and the evil

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Help Your Kids To Use Tablets And Smartphones Safely

Help Your Kids To Use Tablets And Smartphones Safely

Kids love smartphones and tablets. It is very common to see children using their fathers ‘ smartphone to play games like Angry Birds. This is fantastic, indeed, because kids learn how to use these devices. Adults sometimes see gadgets as a cool device that we dream of when we read about it in sci-fi novels. Some people see smartphone as a symbol of their social status.

Today’ s kid will see smartphones, tablets, and wereables as a simple tool. They are part of their lifes, and, as adults, they will see a new smartphone in the same way we see notebooks: they are tools that helps

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Threes! Developers Criticize Game Clones On iOS And Android

Threes! Developers Criticize Game Clones

Greg Wohlwend and Asher Vollmer jumped into the spot this year with their game Threes! It is an amazing puzzle game, impressively well designed with an original gameplay. It took the game just one day to become #1 on iTunes. However, the games success was eclipsed by clones.

In an interview published by Pocket

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Mobile Users Spend 32% of Their Time in Games

Mobile Users Spend 32% of Their Time in Games

The average US mobile user spends 52 minutes per day in games. This means that users spend 32% of their time with the mobile device playing.  Gaming is the most popular use of the mobile devices.

Data shared by mobile analytics company Flurry shows that time spent on a mobile has increased to 2

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6 Unity Plugins You Should Know

NGUI Unity plugin

In Codigames, we develop our games using Unity. It is a powerful engine and provides a great development interface for programmers and artists.

We also use some plugins that makes the development a lot easier and allows us to focus in game design. There are plenty of plugins available in the Unity Market, but

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[GDC 2014] Unity 5.0 Announced, Unreal Engine Wants Indie Developers

[GDC 2014] Unity 5.0 Announced, Unreal Engine Wants Indie Developers

The Game Developer Conference brought some good news for indie developers. Unity introduced a new version of its video game framework and Epic Games announced a change in the license fee of Unreal engine, a change made with indie developers in mind.

Unity 5.0 was announced by Unity CEO, David Helgason. New version comes

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The Numbers Behind Infinity Space

Infinity Space

In March 6th 2013, we alunched Infinity Space. A year later, we could not be prouder of him. In 12 months, Infinity Space has reached 350,000 downloads, and more than 1.4 million games were played since its launch. The game is more popular among Android players than among iOS players. 70 percent of the

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Mobile World Congress 2014: Nokia Introduces Android to Microsoft

Nokia X

We all knew that Samsung would introduce a new Galaxy S during the Mobile World Congress 2014 in Barcelona. The Korean company usually choose this event to announce its best smartphone. The Galaxy S5 is better than the S4 (of course) and it includes some new features like the integrated fingerprint scanner.

There was

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More Downloads in Google Play. Better monetization in iOS

The iTunes App Store was always the leader, but that changed last year. In 2013, Google Play led the iOS Store in app downloads by 15 %. However, iOS is still the best platform for monetization. The apps in iTunes Store generated over two times the yearly revenue of Google Play.

This is one

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Success killed Flappy Bird

Flappy Bird

Flappy Bird has become one of the most amazing games of all times. It is not because of its gameplay or art. Neither the story, nor the graphics. Flappy Bird won its place in the video games history due to an unbelievable marketing campaign that no one started.

The game was published in May 2013, altough it

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The In-App Purchases Debate

dungeon keeper EA

Last week, EA released Dungeon Keeper for iOS and Android. The game is a remake of the classic dungeon defense but it is designed as a freemium game. Some players (and video game critics) didn ‘t like the  free2play approach EA implemented in the game. In fact, some people think that the in-app purchases are killing the video game industry.

It is true that a few developers force the user to pay in order to have a good game experience. However, that doen’ s mean that all the freemium games are that way. Most developers design the game with the player in

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Week Recap: Candy Crush, Psychology of Social Games and Nintendo on Smartphones

Candy Crush Dilemma
Some developers are really angry with King. The company has trademark the word ‘candy’ in the US, so they can eliminate from the mobile stores any videogame with that word in the title.

King say that they are just trying to protect its work., but some people do not buy

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Codigames 2013

2013, probablemente uno de los años mas importantes de nuestra vida como empresa y como estudio de desarrollo de videojuegos. Miro con alegría los pasos y cosas que se han conseguido con la ayuda y esfuerzo de grandes personas, pero sobre todo de nuestros jugadores.
Cuando empezó el año tuvimos claro que queríamos cambiar

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King of Party 1.2 Available!

What’s new in King of Party 1.2?

* Christmas art!
* New game mode! Challenge mode!
* New vote system for play with less than 4 players.
* Help section in settings.
* Small improvements.
* Small bugs fixed.

Download Now !

App Store -> https://itunes.apple.com/app/king-of-party/id702922562

Google Play -> https://play.google.com/store/apps/details?id=com.codigames.kingofparty

Amazon

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KING OF PARTY 1.1 – Now Available

KING OF PARTY 1.1 IS NOW AVAILABLE!!!

UPDATE NOW!!!

Two new minigames, personalization content, chat, and MORE!!!

Go go go go

DOWNLOAD:

App Store -> https://itunes.apple.com/app/king-of-party/id702922562

Google Play -> https://play.google.com/store/apps/details?id=com.codigames.kingofparty

Amazon AppStore

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Tomorrow, comes King of Party 1.1

Hello people,

We bring good news and fun for your devices. Tomorrow, November 19, King of Party 1.1 available on:

  

I remember what this update brings new content:

2 new minigames.
– Vote system minigames.
– Chat in-game
– New personalization content
– Nick change
– Some bugs fixed
– Music/Audio config persistent.

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